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	<title>Treasure Tables &#187; Bad GMing</title>
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	<link>http://www.treasuretables.org</link>
	<description>Game mastering advice, ideas &#038; resources &#8226; Dedicated to helping GMs</description>
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		<title>Pink Shirts at GenCon 2007</title>
		<link>http://www.treasuretables.org/2007/09/pink-shirts-at-gencon-2007</link>
		<comments>http://www.treasuretables.org/2007/09/pink-shirts-at-gencon-2007#comments</comments>
		<pubDate>Sun, 02 Sep 2007 12:10:00 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Bad GMing]]></category>
		<category><![CDATA[Cons and Events]]></category>
		<category><![CDATA[Improving Your GMing]]></category>

		<guid isPermaLink="false">http://www.treasuretables.org/?p=848</guid>
		<description><![CDATA[One final (?) GMing observation from this year&#8217;s GenCon took a few days to bubble up the surface: The best GMs I gamed with were confident, but not cocksure. Confidence is the pink shirt of GMing, a key ingredient that will make any game you run better. Even knowing that (and having written that post), [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<title>How to Be a Bad GM: A Primer</title>
		<link>http://www.treasuretables.org/2006/10/how-to-be-a-bad-gm-a-primer</link>
		<comments>http://www.treasuretables.org/2006/10/how-to-be-a-bad-gm-a-primer#comments</comments>
		<pubDate>Thu, 26 Oct 2006 14:37:59 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Bad GMing]]></category>

		<guid isPermaLink="false">http://www.treasuretables.org/?p=515</guid>
		<description><![CDATA[Before the game begins, help the players out by telling them how to create the party you need for the game. Include a more powerful NPC in the party so that you can enjoy being a player as well. Create an adventure that involves as few choices as possible. The closer you can get to [...]]]></description>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Smoke &#8216;Em if You Got &#8216;Em</title>
		<link>http://www.treasuretables.org/2006/06/smoke-em-if-you-got-em</link>
		<comments>http://www.treasuretables.org/2006/06/smoke-em-if-you-got-em#comments</comments>
		<pubDate>Tue, 20 Jun 2006 12:51:59 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Bad GMing]]></category>

		<guid isPermaLink="false">http://www.treasuretables.org/?p=375</guid>
		<description><![CDATA[How do you give GMing advice to a friend without upsetting them? is an entertaining RPGnet thread about the age-old dilemma of giving criticism to your friends. There&#8217;s some good advice in there, and I&#8217;d have linked to it solely on that basis &#8212; but the clincher was that the GM in question (who needs [...]]]></description>
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		<slash:comments>11</slash:comments>
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		<item>
		<title>Meet My New Monster, the Ball-Buster</title>
		<link>http://www.treasuretables.org/2006/04/meet-my-new-monster-the-ball-buster</link>
		<comments>http://www.treasuretables.org/2006/04/meet-my-new-monster-the-ball-buster#comments</comments>
		<pubDate>Sat, 15 Apr 2006 18:15:34 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Bad GMing]]></category>

		<guid isPermaLink="false">http://www.treasuretables.org/?p=299</guid>
		<description><![CDATA[GMs have a lot of power in most RPGs, and that includes the power to continue personal, out-of-game disputes at the gaming table. For instance: Player: &#8220;I&#8217;m going to scale the castle wall&#8220; Crappy GM: &#8220;Okay&#8230;it&#8217;s windy, so that&#8217;s +2, and the wall has mildew on it for another +2. Plus your leg still hurts [...]]]></description>
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		<slash:comments>8</slash:comments>
		</item>
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		<title>The Iron Fist and Abused GM Syndrome</title>
		<link>http://www.treasuretables.org/2006/04/abused-gm-syndrome</link>
		<comments>http://www.treasuretables.org/2006/04/abused-gm-syndrome#comments</comments>
		<pubDate>Fri, 14 Apr 2006 12:46:09 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Bad GMing]]></category>

		<guid isPermaLink="false">http://www.treasuretables.org/?p=298</guid>
		<description><![CDATA[Continuing our informal series on bad GMing (which began with My Girlfriend is AC 100 and Gandalf Flies in on His Gold Dragon&#8230;Again), here&#8217;s another classic example of GMing gone wrong: &#8220;My way or the highway.&#8221; This one&#8217;s tricky because in moderation, it&#8217;s actually a very useful approach to GMing &#8212; GMs are authority figures [...]]]></description>
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		<slash:comments>9</slash:comments>
		</item>
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		<title>Gandalf Flies in on His Gold Dragon&#8230;Again</title>
		<link>http://www.treasuretables.org/2006/04/gandalf-flies-in-on-his-gold-dragonagain</link>
		<comments>http://www.treasuretables.org/2006/04/gandalf-flies-in-on-his-gold-dragonagain#comments</comments>
		<pubDate>Thu, 13 Apr 2006 13:01:42 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Bad GMing]]></category>

		<guid isPermaLink="false">http://www.treasuretables.org/?p=297</guid>
		<description><![CDATA[Fresh on the heels of yesterday&#8217;s post about classically bad GMing, My Girlfriend is AC 100, let&#8217;s look at another slippery slope: The powerful canon NPC. Crappy GM: &#8220;Having already knocked out Frodo and Samwise, the orcs are about to overwhelm your position.&#8220; Player: &#8220;Oh man, we&#8217;re really going to have to roll some 20s [...]]]></description>
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		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>My Girlfriend is AC 100</title>
		<link>http://www.treasuretables.org/2006/04/my-girlfriend-is-ac-100</link>
		<comments>http://www.treasuretables.org/2006/04/my-girlfriend-is-ac-100#comments</comments>
		<pubDate>Wed, 12 Apr 2006 23:46:16 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Bad GMing]]></category>

		<guid isPermaLink="false">http://www.treasuretables.org/?p=296</guid>
		<description><![CDATA[A recent TT forum thread on bad GMing got me to thinking about this one &#8212; see if it sounds familiar: Crappy GM: &#8220;The ogre misses Arwen again.&#8220; Player: &#8220;Again? It missed the last five times, too.&#8220; Crappy GM: &#8220;Uh&#8230;yeah&#8230;it missed.&#8220; Suuuuure it did. So what&#8217;s at work here &#8212; why is this a classic [...]]]></description>
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		<slash:comments>9</slash:comments>
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		<item>
		<title>The Worst Dungeon Master Ever</title>
		<link>http://www.treasuretables.org/2005/12/the-worst-dungeon-master-ever</link>
		<comments>http://www.treasuretables.org/2005/12/the-worst-dungeon-master-ever#comments</comments>
		<pubDate>Sun, 25 Dec 2005 13:40:40 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Bad GMing]]></category>

		<guid isPermaLink="false">http://www.treasuretables.org/?p=168</guid>
		<description><![CDATA[Merry Christmas! Here&#8217;s a little GM-related humor for the holidays, courtesy of the thingsihate.org archives: The Worst Dungeon Master Ever. &#8220;Then he had us roll for breast and penis size.&#8220;]]></description>
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		<slash:comments>8</slash:comments>
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