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	<title>Comments on: What&#8217;s Your Secret Campaign Crush?</title>
	<atom:link href="http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/feed" rel="self" type="application/rss+xml" />
	<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush</link>
	<description>Game mastering advice, ideas &#038; resources &#8226; Dedicated to helping GMs</description>
	<lastBuildDate>Wed, 10 Feb 2010 08:46:31 -0800</lastBuildDate>
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		<title>By: GilaMonster</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12770</link>
		<dc:creator>GilaMonster</dc:creator>
		<pubDate>Fri, 31 Aug 2007 17:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12770</guid>
		<description>Chipping in late.

I&#039;ve got two in mind, a Star Wars game set at the time of the great hyperspace war, several hundred years before the Knights of the Old Republic video game was set, and a futuristic (~2070) superhero game.

Once my current modern game finishes I am definitely going to run one of those, providing the players approve.</description>
		<content:encoded><![CDATA[<p>Chipping in late.</p>
<p>I&#8217;ve got two in mind, a Star Wars game set at the time of the great hyperspace war, several hundred years before the Knights of the Old Republic video game was set, and a futuristic (~2070) superhero game.</p>
<p>Once my current modern game finishes I am definitely going to run one of those, providing the players approve.</p>
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		<title>By: fruitbane</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12699</link>
		<dc:creator>fruitbane</dc:creator>
		<pubDate>Mon, 27 Aug 2007 19:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12699</guid>
		<description>I have always wanted to run (or play in) a Fuzion-based Bubblegum Crisis game. I have the first book, but nobody else I know cares even a little bit.</description>
		<content:encoded><![CDATA[<p>I have always wanted to run (or play in) a Fuzion-based Bubblegum Crisis game. I have the first book, but nobody else I know cares even a little bit.</p>
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		<title>By: DNAphil</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12598</link>
		<dc:creator>DNAphil</dc:creator>
		<pubDate>Tue, 21 Aug 2007 16:50:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12598</guid>
		<description>I have two....

The first is a Samurai Game using Burning Wheel (and I just picked up The Blossoms are Falling supplement at GenCon).

The second would a be a D&amp;D game with 12 Paladins sent on the ultimate quest, to save a world from the ultimate darkness.</description>
		<content:encoded><![CDATA[<p>I have two&#8230;.</p>
<p>The first is a Samurai Game using Burning Wheel (and I just picked up The Blossoms are Falling supplement at GenCon).</p>
<p>The second would a be a D&amp;D game with 12 Paladins sent on the ultimate quest, to save a world from the ultimate darkness.</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12590</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 21 Aug 2007 14:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12590</guid>
		<description>Wow -- we&#039;ve hit a vein! I didn&#039;t expect nearly this many responses, and it&#039;s been fun to read them.

On Jennifer&#039;s point about GM crushes often being games that you, as a GM, want to play, Amen to that! I can&#039;t remember if I&#039;ve linked to it before, but my friend Don wrote a post about that topic, proposing an interesting solution: &lt;a href=&quot;http://www.abuliasavant.com/?p=270&quot; rel=&quot;nofollow&quot;&gt;Right Games, Wrong GM&lt;/a&gt;.

It doesn&#039;t solve the problem of no one else being willing to run games at all, but that&#039;s a different issue.</description>
		<content:encoded><![CDATA[<p>Wow &#8212; we&#8217;ve hit a vein! I didn&#8217;t expect nearly this many responses, and it&#8217;s been fun to read them.</p>
<p>On Jennifer&#8217;s point about GM crushes often being games that you, as a GM, want to play, Amen to that! I can&#8217;t remember if I&#8217;ve linked to it before, but my friend Don wrote a post about that topic, proposing an interesting solution: <a href="http://www.abuliasavant.com/?p=270" rel="nofollow">Right Games, Wrong GM</a>.</p>
<p>It doesn&#8217;t solve the problem of no one else being willing to run games at all, but that&#8217;s a different issue.</p>
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		<title>By: Calybos</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12582</link>
		<dc:creator>Calybos</dc:creator>
		<pubDate>Mon, 20 Aug 2007 14:18:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12582</guid>
		<description>I USED to have a secret dream of running a Renaissance-era swashbuckling-pirates campaign, and for roughly a decade I pitched it to my group under various systems (mostly D&amp;D minus the magic).

Then &quot;7th Sea&quot; was published, and my life&#039;s purpose was fulfilled. I can die happy now.</description>
		<content:encoded><![CDATA[<p>I USED to have a secret dream of running a Renaissance-era swashbuckling-pirates campaign, and for roughly a decade I pitched it to my group under various systems (mostly D&amp;D minus the magic).</p>
<p>Then &#8220;7th Sea&#8221; was published, and my life&#8217;s purpose was fulfilled. I can die happy now.</p>
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		<title>By: Darth Krzysztof</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12575</link>
		<dc:creator>Darth Krzysztof</dc:creator>
		<pubDate>Mon, 20 Aug 2007 05:13:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12575</guid>
		<description>Marcus, the anti-hero on a godslaying rampage is one I&#039;ve been interested in, too. If the 4th Edition of D&amp;D is too different from v.3.5, I might use it to nuke my world and start again. I&#039;ve been planting seeds for such a conflict for twenty years.</description>
		<content:encoded><![CDATA[<p>Marcus, the anti-hero on a godslaying rampage is one I&#8217;ve been interested in, too. If the 4th Edition of D&amp;D is too different from v.3.5, I might use it to nuke my world and start again. I&#8217;ve been planting seeds for such a conflict for twenty years.</p>
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		<title>By: Darth Krzysztof</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12574</link>
		<dc:creator>Darth Krzysztof</dc:creator>
		<pubDate>Mon, 20 Aug 2007 05:08:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12574</guid>
		<description>Telas&#039;s mention of Midnight reminds me of another wahoo campaign I always wanted to run: one where the mind flayers succeeded in extinguishing the sun. &quot;That wasn&#039;t the end of the world? Well, what happens next?&quot;

I also like the idea of a TOTALLY new world: that is, immediately after the gods create the world, they create the PCs. I&#039;ve been chewing on the logistics for awhile, but I figure that each PC is the representative of a specific god--that way, the player can create some details about the god, as well as the PC.

I&#039;ve played in SO many games where the backstory was actually detrimental to the campaign; sometimes I wonder what it would be like to have NO backstory.</description>
		<content:encoded><![CDATA[<p>Telas&#8217;s mention of Midnight reminds me of another wahoo campaign I always wanted to run: one where the mind flayers succeeded in extinguishing the sun. &#8220;That wasn&#8217;t the end of the world? Well, what happens next?&#8221;</p>
<p>I also like the idea of a TOTALLY new world: that is, immediately after the gods create the world, they create the PCs. I&#8217;ve been chewing on the logistics for awhile, but I figure that each PC is the representative of a specific god&#8211;that way, the player can create some details about the god, as well as the PC.</p>
<p>I&#8217;ve played in SO many games where the backstory was actually detrimental to the campaign; sometimes I wonder what it would be like to have NO backstory.</p>
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		<title>By: GrapeSoda</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12573</link>
		<dc:creator>GrapeSoda</dc:creator>
		<pubDate>Mon, 20 Aug 2007 04:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12573</guid>
		<description>A friend of mine, who&#039;s a little embarrassed to put it up here, has always wanted to run a fairy campaign.

&quot;Fairies can be badass too.&quot;</description>
		<content:encoded><![CDATA[<p>A friend of mine, who&#8217;s a little embarrassed to put it up here, has always wanted to run a fairy campaign.</p>
<p>&#8220;Fairies can be badass too.&#8221;</p>
]]></content:encoded>
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		<title>By: GrapeSoda</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12572</link>
		<dc:creator>GrapeSoda</dc:creator>
		<pubDate>Mon, 20 Aug 2007 03:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12572</guid>
		<description>Steampunk...if there are any Girl Genius fans out there, something like that but more US Westward Expansion (but, as a wise friend of mine pointed out, NOT like Wild Wild West).</description>
		<content:encoded><![CDATA[<p>Steampunk&#8230;if there are any Girl Genius fans out there, something like that but more US Westward Expansion (but, as a wise friend of mine pointed out, NOT like Wild Wild West).</p>
]]></content:encoded>
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		<title>By: Telas</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12570</link>
		<dc:creator>Telas</dc:creator>
		<pubDate>Sun, 19 Aug 2007 22:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12570</guid>
		<description>&lt;a href=&quot;http://www.fantasyflightgames.com/midnight.html&quot; rel=&quot;nofollow&quot;&gt;Midnight.&lt;/a&gt;  Briefly: The Dark Lord won, and has taken over the world.  Weapons, magic, money, literacy, and freedom are all outlawed.  But even during the darkest hours, heroes will rise...

This is a tough sell because the buy-in is high, and the mortality rate should be really high.  But damn, I want to run it.</description>
		<content:encoded><![CDATA[<p><a href="http://www.fantasyflightgames.com/midnight.html" rel="nofollow">Midnight.</a>  Briefly: The Dark Lord won, and has taken over the world.  Weapons, magic, money, literacy, and freedom are all outlawed.  But even during the darkest hours, heroes will rise&#8230;</p>
<p>This is a tough sell because the buy-in is high, and the mortality rate should be really high.  But damn, I want to run it.</p>
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		<title>By: clem</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12561</link>
		<dc:creator>clem</dc:creator>
		<pubDate>Sun, 19 Aug 2007 01:34:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12561</guid>
		<description>I have a ton of ideas in my files.  
A few favorites:
The players are peasants in a realistic medieval feudal setting.  They start as kids and (try to) grow up, avoiding plagues, starvation, and death by medical superstition as best they can.  If conscripted, the goal is simply to not be killed by the enemy or executed for cowardice.  Heroism isn&#039;t an option.  Great success would be getting apprenticed to a blacksmith or miller or entering the clergy or noble household service.  Aging and typical lifespans of the era would be closely and mercilessly enforced.  Players who would enjoy the game, unfortunately, would be very hard to find.

Players are Egyptian conscripts in the crew building the first pyramid.  The twist is that they are followers of Set charged to prevent proper completion of the pyramid at all costs.

Silly over the top superheroes with absurd powers in a very gritty world.

GURPS Cabal/Atomic Horror mashup.  Secret war of traditional monsters, sorcerors and ancient gods vs mad scientists, atomic monsters, and evil aliens.  Will the &quot;normals&quot; find out?  Will they strike back against both sides?  Can they?</description>
		<content:encoded><![CDATA[<p>I have a ton of ideas in my files.<br />
A few favorites:<br />
The players are peasants in a realistic medieval feudal setting.  They start as kids and (try to) grow up, avoiding plagues, starvation, and death by medical superstition as best they can.  If conscripted, the goal is simply to not be killed by the enemy or executed for cowardice.  Heroism isn&#8217;t an option.  Great success would be getting apprenticed to a blacksmith or miller or entering the clergy or noble household service.  Aging and typical lifespans of the era would be closely and mercilessly enforced.  Players who would enjoy the game, unfortunately, would be very hard to find.</p>
<p>Players are Egyptian conscripts in the crew building the first pyramid.  The twist is that they are followers of Set charged to prevent proper completion of the pyramid at all costs.</p>
<p>Silly over the top superheroes with absurd powers in a very gritty world.</p>
<p>GURPS Cabal/Atomic Horror mashup.  Secret war of traditional monsters, sorcerors and ancient gods vs mad scientists, atomic monsters, and evil aliens.  Will the &#8220;normals&#8221; find out?  Will they strike back against both sides?  Can they?</p>
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		<title>By: Midgardsormr</title>
		<link>http://www.treasuretables.org/2007/08/whats-your-secret-campaign-crush/comment-page-1#comment-12560</link>
		<dc:creator>Midgardsormr</dc:creator>
		<pubDate>Sun, 19 Aug 2007 00:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=830#comment-12560</guid>
		<description>I&#039;ve had a sci-fi game kicking around in my notes for years now that I&#039;d really love to run.  The PCs are members of a private black-ops organization trying to keep humanity at technological parity with an aggressive but mysterious alien race. 

My huge, audacious dream would be to run it in an online format and have several play groups on every side of the conflict interfering with one another.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve had a sci-fi game kicking around in my notes for years now that I&#8217;d really love to run.  The PCs are members of a private black-ops organization trying to keep humanity at technological parity with an aggressive but mysterious alien race. </p>
<p>My huge, audacious dream would be to run it in an online format and have several play groups on every side of the conflict interfering with one another.</p>
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