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	<title>Comments on: All Holes Filled with Harn</title>
	<atom:link href="http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/feed" rel="self" type="application/rss+xml" />
	<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn</link>
	<description>Game mastering advice, ideas &#038; resources &#8226; Dedicated to helping GMs</description>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12591</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 21 Aug 2007 14:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12591</guid>
		<description>Good reading (and good links) -- thank you to everyone who responded to this post!

And for the record, Telas did indeed give me some shit about this at the GenCon TT meetup. ;)</description>
		<content:encoded><![CDATA[<p>Good reading (and good links) &#8212; thank you to everyone who responded to this post!</p>
<p>And for the record, Telas did indeed give me some shit about this at the GenCon TT meetup. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: ScottM</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12546</link>
		<dc:creator>ScottM</dc:creator>
		<pubDate>Sat, 18 Aug 2007 07:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12546</guid>
		<description>There&#039;s a good discussion of this topic and how you broach it, called &quot;&lt;a href=&quot;http://random.average-bear.com/TheoryTopics/Veil&quot; rel=&quot;nofollow&quot;&gt;lines and veils&lt;/a&gt;&quot;.  &lt;a href=&quot;http://indie-rpgs.com/forum/index.php?topic=11005.0&quot; rel=&quot;nofollow&quot;&gt;Vincent&#039;s Breaking the Ice example&lt;/a&gt; is one approach, the forums &quot;give a game a movie rating&quot; thread is another.  Meguey talks about how hard you push those lines in &lt;a href=&quot;http://www.fairgame-rpgs.com/comment.php?entry=32&quot; rel=&quot;nofollow&quot;&gt;More Alphabet Soup&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a good discussion of this topic and how you broach it, called &#8220;<a href="http://random.average-bear.com/TheoryTopics/Veil" rel="nofollow">lines and veils</a>&#8220;.  <a href="http://indie-rpgs.com/forum/index.php?topic=11005.0" rel="nofollow">Vincent&#8217;s Breaking the Ice example</a> is one approach, the forums &#8220;give a game a movie rating&#8221; thread is another.  Meguey talks about how hard you push those lines in <a href="http://www.fairgame-rpgs.com/comment.php?entry=32" rel="nofollow">More Alphabet Soup</a>.</p>
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		<title>By: Alacron</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12545</link>
		<dc:creator>Alacron</dc:creator>
		<pubDate>Sat, 18 Aug 2007 07:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12545</guid>
		<description>Well I used the guide published in Dragon magazine 300, in my campaign&#039;s. There was an artical about the upcoming book of vile darkness, and they rated several aspects of the game from light hearted to severe. Everyone in the group I gamed with used that scale to rate their comfort level and it lets us go into games where no one is is left feeling uncomfortable</description>
		<content:encoded><![CDATA[<p>Well I used the guide published in Dragon magazine 300, in my campaign&#8217;s. There was an artical about the upcoming book of vile darkness, and they rated several aspects of the game from light hearted to severe. Everyone in the group I gamed with used that scale to rate their comfort level and it lets us go into games where no one is is left feeling uncomfortable</p>
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		<title>By: Midgardsormr</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12543</link>
		<dc:creator>Midgardsormr</dc:creator>
		<pubDate>Sat, 18 Aug 2007 01:03:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12543</guid>
		<description>I have addressed some sexual themes a couple of times, but it is something I do very carefully and only if I really trust my players.  

In one instance, the scene was played through with a player in a one-on-one session, and it involved him dealing with the aftermath of a horrendous event.  

At another time, I introduced an NPC whose purpose in the game was to tempt one of the PCs.  He never bit, probably fearing the evil things I/she would do to him if he did.  (He was quite correct, of course.)

In any case, I generally handle things off-screen if they come up, and I can&#039;t say I&#039;d trust too many other GM&#039;s to handle sex in a way that I&#039;d feel comfortable with.  Were I in the situation presented in the article... I honestly don&#039;t know what I&#039;d do.  I would hate to ruin anybody else&#039;s fun, but I&#039;d also have to obey my conscience.  I guess perhaps I should be very judicious in determining which sorts of games I join.

Midgardsormr</description>
		<content:encoded><![CDATA[<p>I have addressed some sexual themes a couple of times, but it is something I do very carefully and only if I really trust my players.  </p>
<p>In one instance, the scene was played through with a player in a one-on-one session, and it involved him dealing with the aftermath of a horrendous event.  </p>
<p>At another time, I introduced an NPC whose purpose in the game was to tempt one of the PCs.  He never bit, probably fearing the evil things I/she would do to him if he did.  (He was quite correct, of course.)</p>
<p>In any case, I generally handle things off-screen if they come up, and I can&#8217;t say I&#8217;d trust too many other GM&#8217;s to handle sex in a way that I&#8217;d feel comfortable with.  Were I in the situation presented in the article&#8230; I honestly don&#8217;t know what I&#8217;d do.  I would hate to ruin anybody else&#8217;s fun, but I&#8217;d also have to obey my conscience.  I guess perhaps I should be very judicious in determining which sorts of games I join.</p>
<p>Midgardsormr</p>
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		<title>By: Abulia</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12517</link>
		<dc:creator>Abulia</dc:creator>
		<pubDate>Fri, 17 Aug 2007 05:37:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12517</guid>
		<description>Ah, thanks for reminding me why I loved Harn...  ;)</description>
		<content:encoded><![CDATA[<p>Ah, thanks for reminding me why I loved Harn&#8230;  <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Telas</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12515</link>
		<dc:creator>Telas</dc:creator>
		<pubDate>Fri, 17 Aug 2007 03:50:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12515</guid>
		<description>Wow, thanks for the ammunition to haze you with after the GM-Fu seminar...

Seriously, I had a murder-rape of a teenage girl in one of my sessions, but I cleared it with all the players individually (asked in group, they may have felt social pressure to agree).  It worked out great, and when they caught the guy (who was admittedly cursed, but was enjoying it), the party truly felt like they did some good.  

Telas</description>
		<content:encoded><![CDATA[<p>Wow, thanks for the ammunition to haze you with after the GM-Fu seminar&#8230;</p>
<p>Seriously, I had a murder-rape of a teenage girl in one of my sessions, but I cleared it with all the players individually (asked in group, they may have felt social pressure to agree).  It worked out great, and when they caught the guy (who was admittedly cursed, but was enjoying it), the party truly felt like they did some good.  </p>
<p>Telas</p>
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		<title>By: brcarl</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12514</link>
		<dc:creator>brcarl</dc:creator>
		<pubDate>Thu, 16 Aug 2007 19:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12514</guid>
		<description>In my current group we didn&#039;t discuss content subjects in our social contract session, and to that extent we&#039;ve tread lightly on anything beyond PG-13 material.

However, at the first full-play session I mentioned during a description of the local tavern that some patrons were seen leaving arm-in-arm with &quot;servants&quot; through a back door.  (I took this hint from the DMG2 which noted that, during medieval times and the early Renaissance, taverns were rife with prostitution.)

One of my players picked up on it immediately and started looking for a hook-up.  After some semi-silly &quot;foreplay&quot; he made his paired exit.  We then glossed over the details.  I think the situation helped solidify his (emerging) PC archetype as a ladies&#039; man, and everyone seemed to enjoy the short exchange.

It should be interesting to see how the other players respond next time they get back to that tavern...</description>
		<content:encoded><![CDATA[<p>In my current group we didn&#8217;t discuss content subjects in our social contract session, and to that extent we&#8217;ve tread lightly on anything beyond PG-13 material.</p>
<p>However, at the first full-play session I mentioned during a description of the local tavern that some patrons were seen leaving arm-in-arm with &#8220;servants&#8221; through a back door.  (I took this hint from the DMG2 which noted that, during medieval times and the early Renaissance, taverns were rife with prostitution.)</p>
<p>One of my players picked up on it immediately and started looking for a hook-up.  After some semi-silly &#8220;foreplay&#8221; he made his paired exit.  We then glossed over the details.  I think the situation helped solidify his (emerging) PC archetype as a ladies&#8217; man, and everyone seemed to enjoy the short exchange.</p>
<p>It should be interesting to see how the other players respond next time they get back to that tavern&#8230;</p>
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		<title>By: Yax</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12513</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Thu, 16 Aug 2007 17:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12513</guid>
		<description>I&#039;m not big on sexual content in RPGs.  MTV is so readily accessible for that kind of stuff.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not big on sexual content in RPGs.  MTV is so readily accessible for that kind of stuff.</p>
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		<title>By: froidhiver</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12511</link>
		<dc:creator>froidhiver</dc:creator>
		<pubDate>Thu, 16 Aug 2007 15:31:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12511</guid>
		<description>Well if you advertise, you miss all the fun... maybe a &quot;may contain sexual contents&quot; or &quot;for mature gamers only&quot; (mature would then have multiple meanings). 
But definitely without any details... RPG can (and will and also should) be used in accordance with players maturity. We&#039;ve seen that during the &quot;infamous&quot; (?) publication of the supplement for Wraith (&quot;charnel houses of europe&quot;).
Instead of a social Pact, you just know your players and that should suffice in case of a doubt then just ask the person would avoid any bitterness (a good mature gamer could handle the acolyte, definitely not to try for a newbie female gamer...)
Hell, yes, it would have been cool to take 2 minutes with you to ask you if you were ok for some strong mature content, just to pave the way...</description>
		<content:encoded><![CDATA[<p>Well if you advertise, you miss all the fun&#8230; maybe a &#8220;may contain sexual contents&#8221; or &#8220;for mature gamers only&#8221; (mature would then have multiple meanings).<br />
But definitely without any details&#8230; RPG can (and will and also should) be used in accordance with players maturity. We&#8217;ve seen that during the &#8220;infamous&#8221; (?) publication of the supplement for Wraith (&#8220;charnel houses of europe&#8221;).<br />
Instead of a social Pact, you just know your players and that should suffice in case of a doubt then just ask the person would avoid any bitterness (a good mature gamer could handle the acolyte, definitely not to try for a newbie female gamer&#8230;)<br />
Hell, yes, it would have been cool to take 2 minutes with you to ask you if you were ok for some strong mature content, just to pave the way&#8230;</p>
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		<title>By: Frost</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12510</link>
		<dc:creator>Frost</dc:creator>
		<pubDate>Thu, 16 Aug 2007 15:28:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12510</guid>
		<description>Although my current group does its fair share of role playing, we tend not to tread these particular waters.  Despite the fact that my group consists of 30-40 somethings, not only would serious sexual themes take most of the people beyond their comfort zones, these themes would never make it past junior high maturity (insert &quot;immovable rod&quot; joke here).  I know my group.

Back in college I played D&amp;D with a group of theater arts majors.  This group focused on high levels of role play (not quite to the level of LARP though).  Dealing with mature themes was well within this group&#039;s comfort zone.  Aside from conversations leading up to various situations, the actual R rated scenes were similarly handled off camera.

I feel that mature themes such as relationships, sex, marriage, etc. can lead to rich role play and character development if introduced and handled appropriately.

I definitely think that all participants need to be informed and polled before running any kind of adventure or campaign that has these elements, and that everyone&#039;s comfort level needs to be ascertained before proceeding.</description>
		<content:encoded><![CDATA[<p>Although my current group does its fair share of role playing, we tend not to tread these particular waters.  Despite the fact that my group consists of 30-40 somethings, not only would serious sexual themes take most of the people beyond their comfort zones, these themes would never make it past junior high maturity (insert &#8220;immovable rod&#8221; joke here).  I know my group.</p>
<p>Back in college I played D&amp;D with a group of theater arts majors.  This group focused on high levels of role play (not quite to the level of LARP though).  Dealing with mature themes was well within this group&#8217;s comfort zone.  Aside from conversations leading up to various situations, the actual R rated scenes were similarly handled off camera.</p>
<p>I feel that mature themes such as relationships, sex, marriage, etc. can lead to rich role play and character development if introduced and handled appropriately.</p>
<p>I definitely think that all participants need to be informed and polled before running any kind of adventure or campaign that has these elements, and that everyone&#8217;s comfort level needs to be ascertained before proceeding.</p>
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		<title>By: Heather</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12509</link>
		<dc:creator>Heather</dc:creator>
		<pubDate>Thu, 16 Aug 2007 15:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12509</guid>
		<description>Absolutely this should be something players are made aware of and agree to before a game starts---it should NOT be something that gets sprung on them. They should have the opportunity to say &quot;no thanks&quot; if they want.</description>
		<content:encoded><![CDATA[<p>Absolutely this should be something players are made aware of and agree to before a game starts&#8212;it should NOT be something that gets sprung on them. They should have the opportunity to say &#8220;no thanks&#8221; if they want.</p>
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		<title>By: Reed</title>
		<link>http://www.treasuretables.org/2007/08/all-holes-filled-with-harn/comment-page-1#comment-12508</link>
		<dc:creator>Reed</dc:creator>
		<pubDate>Thu, 16 Aug 2007 15:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=828#comment-12508</guid>
		<description>When I glanced at the title on my google homepage, I read &quot;Harn&quot; as &quot;Ham&quot;.  I didn&#039;t click on the link until I finished reading all my other standard morning feeds...</description>
		<content:encoded><![CDATA[<p>When I glanced at the title on my google homepage, I read &#8220;Harn&#8221; as &#8220;Ham&#8221;.  I didn&#8217;t click on the link until I finished reading all my other standard morning feeds&#8230;</p>
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