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	<title>Comments on: GMing Lessons from the Dao</title>
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	<link>http://www.treasuretables.org/2006/11/gming-lessons-from-the-dao</link>
	<description>Game mastering advice, ideas &#038; resources &#8226; Dedicated to helping GMs</description>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2006/11/gming-lessons-from-the-dao/comment-page-1#comment-7397</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Fri, 01 Dec 2006 01:29:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=549#comment-7397</guid>
		<description>I did wonder about the name, as I&#039;ve seen it both ways.

tsuyoshikentau, if you&#039;ve got an appetite for it I think there&#039;s plenty of room to expand your idea -- other connections, etc. You come at it from a neat perspective, and it&#039;s quite fitting for GMing.</description>
		<content:encoded><![CDATA[<p>I did wonder about the name, as I&#8217;ve seen it both ways.</p>
<p>tsuyoshikentau, if you&#8217;ve got an appetite for it I think there&#8217;s plenty of room to expand your idea &#8212; other connections, etc. You come at it from a neat perspective, and it&#8217;s quite fitting for GMing.</p>
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		<title>By: tsuyoshikentsu</title>
		<link>http://www.treasuretables.org/2006/11/gming-lessons-from-the-dao/comment-page-1#comment-7329</link>
		<dc:creator>tsuyoshikentsu</dc:creator>
		<pubDate>Thu, 30 Nov 2006 07:39:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=549#comment-7329</guid>
		<description>Wow.  Uhm, thanks. :D

T</description>
		<content:encoded><![CDATA[<p>Wow.  Uhm, thanks. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>T</p>
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		<title>By: John Arcadian</title>
		<link>http://www.treasuretables.org/2006/11/gming-lessons-from-the-dao/comment-page-1#comment-7286</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Wed, 29 Nov 2006 17:04:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=549#comment-7286</guid>
		<description>I read this the other day when I clicked on Tsuoshikentsu&#039;s link on one of his comments. Being a Taoist, this is good insight that gives me warm fuzzies.  I also think these are lessons that are inherently learned once you&#039;ve run (and probably felt utterly horrible and felt you failed in at least one of) your first few games.   

Since the Tao is about flexibility, I think it fits intimately well with GMING (the tao fits intimately well with everything, but I&#039;m a little biased).  In this case the lesson is be flexible, and adapt your game.  That&#039;s always been my style, and it makes games go so much smoother.  Often times I begin without ever thinking about the ending, and let the game play out in the ways it needs to.  

Oh, and Tao/Dao, spelling doesn&#039;t matter.  There are 2 translation styles, and according to Tao &quot;the name that can be named, is not the constant name&quot; so concept, not name is what counts (and then only somewhat).</description>
		<content:encoded><![CDATA[<p>I read this the other day when I clicked on Tsuoshikentsu&#8217;s link on one of his comments. Being a Taoist, this is good insight that gives me warm fuzzies.  I also think these are lessons that are inherently learned once you&#8217;ve run (and probably felt utterly horrible and felt you failed in at least one of) your first few games.   </p>
<p>Since the Tao is about flexibility, I think it fits intimately well with GMING (the tao fits intimately well with everything, but I&#8217;m a little biased).  In this case the lesson is be flexible, and adapt your game.  That&#8217;s always been my style, and it makes games go so much smoother.  Often times I begin without ever thinking about the ending, and let the game play out in the ways it needs to.  </p>
<p>Oh, and Tao/Dao, spelling doesn&#8217;t matter.  There are 2 translation styles, and according to Tao &#8220;the name that can be named, is not the constant name&#8221; so concept, not name is what counts (and then only somewhat).</p>
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