<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: How to End a Campaign: With a Whimper</title>
	<atom:link href="http://www.treasuretables.org/2006/07/how-to-end-a-campaign-with-a-whimper/feed" rel="self" type="application/rss+xml" />
	<link>http://www.treasuretables.org/2006/07/how-to-end-a-campaign-with-a-whimper</link>
	<description>Game mastering advice, ideas &#038; resources &#8226; Dedicated to helping GMs</description>
	<lastBuildDate>Wed, 10 Feb 2010 08:46:31 -0800</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2006/07/how-to-end-a-campaign-with-a-whimper/comment-page-1#comment-2777</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 11 Jul 2006 22:22:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=398#comment-2777</guid>
		<description>Scott: I feel your pain. Too many games end this way.

Bento: Story arc thinking rocks. My current GM is using a very similar approach, and it gives us a lot of freedom that we wouldn&#039;t have with a more traditional approach.</description>
		<content:encoded><![CDATA[<p>Scott: I feel your pain. Too many games end this way.</p>
<p>Bento: Story arc thinking rocks. My current GM is using a very similar approach, and it gives us a lot of freedom that we wouldn&#8217;t have with a more traditional approach.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bento</title>
		<link>http://www.treasuretables.org/2006/07/how-to-end-a-campaign-with-a-whimper/comment-page-1#comment-2744</link>
		<dc:creator>Bento</dc:creator>
		<pubDate>Mon, 10 Jul 2006 17:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=398#comment-2744</guid>
		<description>While I think in campaigns, I execute in adventure arcs.  Most arcs last 3 to 5 sessions. That way, if things look like they aren&#039;t going to continue, I can work faster to at least finish an arc.

And with an arc, if the stars align just right, I can pick it up later with some of the same players and a few new interested ones.  I&#039;ve done this with my Oriental Adventure campaign and hope to come back to it this Fall.  If not, at least the characters got through their first adventure.

-bento</description>
		<content:encoded><![CDATA[<p>While I think in campaigns, I execute in adventure arcs.  Most arcs last 3 to 5 sessions. That way, if things look like they aren&#8217;t going to continue, I can work faster to at least finish an arc.</p>
<p>And with an arc, if the stars align just right, I can pick it up later with some of the same players and a few new interested ones.  I&#8217;ve done this with my Oriental Adventure campaign and hope to come back to it this Fall.  If not, at least the characters got through their first adventure.</p>
<p>-bento</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ScottM</title>
		<link>http://www.treasuretables.org/2006/07/how-to-end-a-campaign-with-a-whimper/comment-page-1#comment-2740</link>
		<dc:creator>ScottM</dc:creator>
		<pubDate>Mon, 10 Jul 2006 15:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=398#comment-2740</guid>
		<description>Oh, I&#039;ve had many a campaign end with a whimper.  Our last big campaign did end with a whimper... but there were unusual circumstances.

See, we&#039;d had a solid group going for about two years (though there was drama-- ugh).  At the very end, one person left to move cross country and we added a pair to replace him.

It was completely unlike the campaign up to that time-- an irrelevant coda (of 3 sessions) to a solid campaign.  We dumped it, rather than continue with the mockery of a campaign.</description>
		<content:encoded><![CDATA[<p>Oh, I&#8217;ve had many a campaign end with a whimper.  Our last big campaign did end with a whimper&#8230; but there were unusual circumstances.</p>
<p>See, we&#8217;d had a solid group going for about two years (though there was drama&#8211; ugh).  At the very end, one person left to move cross country and we added a pair to replace him.</p>
<p>It was completely unlike the campaign up to that time&#8211; an irrelevant coda (of 3 sessions) to a solid campaign.  We dumped it, rather than continue with the mockery of a campaign.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: How to End a Campaign: With a Bang - Treasure Tables</title>
		<link>http://www.treasuretables.org/2006/07/how-to-end-a-campaign-with-a-whimper/comment-page-1#comment-2713</link>
		<dc:creator>How to End a Campaign: With a Bang - Treasure Tables</dc:creator>
		<pubDate>Sat, 08 Jul 2006 14:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=398#comment-2713</guid>
		<description>[...] &#8226; (With a Bang) &#8226; With a Whimper &#8226; A Sudden Stop &#8226; On Indefinite Hold &#8226; Fast Forward &#8226; According to Plan [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8226; (With a Bang) &#8226; With a Whimper &#8226; A Sudden Stop &#8226; On Indefinite Hold &#8226; Fast Forward &#8226; According to Plan [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
