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	<title>Comments on: Tools of the Trade: Index Cards</title>
	<atom:link href="http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/feed" rel="self" type="application/rss+xml" />
	<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards</link>
	<description>Game mastering advice, ideas &#038; resources &#8226; Dedicated to helping GMs</description>
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		<title>By: Homemade Initiative Index Cards - Treasure Tables</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1616</link>
		<dc:creator>Homemade Initiative Index Cards - Treasure Tables</dc:creator>
		<pubDate>Thu, 02 Mar 2006 17:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1616</guid>
		<description>[...] Initiative cards were a hot topic in the comments on the TT post Tools of the Trade: Index Cards, and they&#8217;re a great implementation of a simple tool. Troy added a lot of functionality to his versions &#8212; I particularly like the sliding paper clip idea. [...]</description>
		<content:encoded><![CDATA[<p>[...] Initiative cards were a hot topic in the comments on the TT post Tools of the Trade: Index Cards, and they&#8217;re a great implementation of a simple tool. Troy added a lot of functionality to his versions &#8212; I particularly like the sliding paper clip idea. [...]</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1499</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 07 Feb 2006 01:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1499</guid>
		<description>Very cool, thanks again for the details. Makes me wish I had my old Racko set!</description>
		<content:encoded><![CDATA[<p>Very cool, thanks again for the details. Makes me wish I had my old Racko set!</p>
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		<title>By: Avlor</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1498</link>
		<dc:creator>Avlor</dc:creator>
		<pubDate>Mon, 06 Feb 2006 21:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1498</guid>
		<description>Yes, the racko racks did work well right out of the box.  (Great for initiative cards and for my PC&#039;s assorment weapons.) (They stand 10 cards one in front of another)

The rummikub ones with a small mod should work well for things that I want to see all at once.  A couple cards can stand up side by side, with 2 more rows to put cards behind them.</description>
		<content:encoded><![CDATA[<p>Yes, the racko racks did work well right out of the box.  (Great for initiative cards and for my PC&#8217;s assorment weapons.) (They stand 10 cards one in front of another)</p>
<p>The rummikub ones with a small mod should work well for things that I want to see all at once.  A couple cards can stand up side by side, with 2 more rows to put cards behind them.</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1495</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Mon, 06 Feb 2006 15:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1495</guid>
		<description>That&#039;s great to hear, Avlor! From your story, I take it that the Racko racks worked well without any modifications -- better than the Rummikub racks, in other words?</description>
		<content:encoded><![CDATA[<p>That&#8217;s great to hear, Avlor! From your story, I take it that the Racko racks worked well without any modifications &#8212; better than the Rummikub racks, in other words?</p>
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		<title>By: Avlor</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1494</link>
		<dc:creator>Avlor</dc:creator>
		<pubDate>Mon, 06 Feb 2006 14:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1494</guid>
		<description>Well, we tried them out last night.  For my character stuff, I really liked them (but I may hunt down a small dowl and put it in the rummikub trays.  The index cards do stand up, but we played really close together and sometimes my cards got brushed lightly by player next to me and fell out.)  But I took up less real estate to see EVERYTHING (space is at a premium for us).  That was really nice.  Previously, I settled for rummaging through a binder.  2 rummikub and 1 racko rack worked for me.  (Now to hunt down a lap version of a TV tray for sitting on the floor.)

I conned my group into trying out initiative cards too.  I think we&#039;re going to keep using them.  My DM used 1 racko rack for our initiative cards.  Really helped speed up our combat rounds.</description>
		<content:encoded><![CDATA[<p>Well, we tried them out last night.  For my character stuff, I really liked them (but I may hunt down a small dowl and put it in the rummikub trays.  The index cards do stand up, but we played really close together and sometimes my cards got brushed lightly by player next to me and fell out.)  But I took up less real estate to see EVERYTHING (space is at a premium for us).  That was really nice.  Previously, I settled for rummaging through a binder.  2 rummikub and 1 racko rack worked for me.  (Now to hunt down a lap version of a TV tray for sitting on the floor.)</p>
<p>I conned my group into trying out initiative cards too.  I think we&#8217;re going to keep using them.  My DM used 1 racko rack for our initiative cards.  Really helped speed up our combat rounds.</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1491</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Sun, 05 Feb 2006 18:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1491</guid>
		<description>F. Martin: I&#039;ve never seen printer labels that large -- I&#039;ll have to check those out.

Avlor: That&#039;s an excellent idea! How well do the racks work?</description>
		<content:encoded><![CDATA[<p>F. Martin: I&#8217;ve never seen printer labels that large &#8212; I&#8217;ll have to check those out.</p>
<p>Avlor: That&#8217;s an excellent idea! How well do the racks work?</p>
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		<title>By: Avlor</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1487</link>
		<dc:creator>Avlor</dc:creator>
		<pubDate>Sun, 05 Feb 2006 02:37:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1487</guid>
		<description>Regarding card racks:

I liked the index card ideas so much and was too impatient to wait for an order online.  So, I went to Walmart and bought the board games Rummikub and Racko and took the card and domino racks out of them.  (8 racks all together for about $17)</description>
		<content:encoded><![CDATA[<p>Regarding card racks:</p>
<p>I liked the index card ideas so much and was too impatient to wait for an order online.  So, I went to Walmart and bought the board games Rummikub and Racko and took the card and domino racks out of them.  (8 racks all together for about $17)</p>
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		<title>By: F. Martin Knoff</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1479</link>
		<dc:creator>F. Martin Knoff</dc:creator>
		<pubDate>Fri, 03 Feb 2006 16:18:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1479</guid>
		<description>Been using this from when I had to prep for LG games.  They can be a life-saver, especially in an interactive or battle interactive.

I have a set-up on excel that fits in 2 3/4&quot; x 4 1/2&quot; labels and I can print out I think 8 on a page.  Gives pretty much full stat blocks and are easily altered for different monster types.  I can then easily cut and paste for easier entry.  I&#039;ve prepped entire modules in about 45 minutes and just pull the cards.  It can be very convenient for Judges like me who never want to consult books when running my games. :)

Because the labels are opaque white, you can re-use your cards a few times by just slapping a new label on it.

As initiative mods don&#039;t usually change often, you can laminate or just use clear packing tape over the PCs cards, using a sharpie to correct if something changes.

M.</description>
		<content:encoded><![CDATA[<p>Been using this from when I had to prep for LG games.  They can be a life-saver, especially in an interactive or battle interactive.</p>
<p>I have a set-up on excel that fits in 2 3/4&#8243; x 4 1/2&#8243; labels and I can print out I think 8 on a page.  Gives pretty much full stat blocks and are easily altered for different monster types.  I can then easily cut and paste for easier entry.  I&#8217;ve prepped entire modules in about 45 minutes and just pull the cards.  It can be very convenient for Judges like me who never want to consult books when running my games. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Because the labels are opaque white, you can re-use your cards a few times by just slapping a new label on it.</p>
<p>As initiative mods don&#8217;t usually change often, you can laminate or just use clear packing tape over the PCs cards, using a sharpie to correct if something changes.</p>
<p>M.</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1477</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Fri, 03 Feb 2006 15:12:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1477</guid>
		<description>Patrick: I use an intitiative sheet (laminated, with boxes for each number), and I&#039;d never thought of the fact that intitiative cards let you pick up more easily after an interruption. Good point!

Troy: Prepping initiative cards -- such a simple idea, but one I&#039;ve never heard before! I like it.

Ken: If you lose your initiative cards easily, you might try the 4x6 ones instead. That may not not do the trick, but it&#039;s worth a shot. ;)</description>
		<content:encoded><![CDATA[<p>Patrick: I use an intitiative sheet (laminated, with boxes for each number), and I&#8217;d never thought of the fact that intitiative cards let you pick up more easily after an interruption. Good point!</p>
<p>Troy: Prepping initiative cards &#8212; such a simple idea, but one I&#8217;ve never heard before! I like it.</p>
<p>Ken: If you lose your initiative cards easily, you might try the 4&#215;6 ones instead. That may not not do the trick, but it&#8217;s worth a shot. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Ken Newquist</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1476</link>
		<dc:creator>Ken Newquist</dc:creator>
		<pubDate>Fri, 03 Feb 2006 14:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1476</guid>
		<description>One of my DMs uses index cards to track important PC stats, such as initiative, hit points, ranks in skills that the DM might roll (secret Spot checks, hide/move silently, etc.)

I used to use them to track initiative, but I found that I was recreating them ever week because, ahem, I kept losting them. I like the idea of using them for lists, particularly name lists or random encounters (I envision printing out the lists, then taping them to the cards).

Hmmm. Maybe I need to go pick up some more index cards after work today ... thanks for the suggestions!</description>
		<content:encoded><![CDATA[<p>One of my DMs uses index cards to track important PC stats, such as initiative, hit points, ranks in skills that the DM might roll (secret Spot checks, hide/move silently, etc.)</p>
<p>I used to use them to track initiative, but I found that I was recreating them ever week because, ahem, I kept losting them. I like the idea of using them for lists, particularly name lists or random encounters (I envision printing out the lists, then taping them to the cards).</p>
<p>Hmmm. Maybe I need to go pick up some more index cards after work today &#8230; thanks for the suggestions!</p>
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		<title>By: Troy</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1474</link>
		<dc:creator>Troy</dc:creator>
		<pubDate>Fri, 03 Feb 2006 05:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1474</guid>
		<description>I started using index cards as initiative cards this summer -- and I&#039;m never going back to any other method.

A regular part of my game prep is to create all the npc/monster cards needed for a given encounter, then paper clip them to the same page as their corresponding encounter in a 3-ring binder, which holds my notes for the adventure. The cards then go into the shuffle with the PC cards during any combat.</description>
		<content:encoded><![CDATA[<p>I started using index cards as initiative cards this summer &#8212; and I&#8217;m never going back to any other method.</p>
<p>A regular part of my game prep is to create all the npc/monster cards needed for a given encounter, then paper clip them to the same page as their corresponding encounter in a 3-ring binder, which holds my notes for the adventure. The cards then go into the shuffle with the PC cards during any combat.</p>
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		<title>By: Patrick</title>
		<link>http://www.treasuretables.org/2006/01/tools-of-the-trade-index-cards/comment-page-1#comment-1461</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Thu, 02 Feb 2006 16:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=209#comment-1461</guid>
		<description>Just wanted to throw in my 2-cents:
I&#039;ve recently started to use index cards for initiative in combat.  Similar to the above, I have a card for each player with brief stats on it and I will order them to the order they are going to take.

This works great for DMs like me who often skip players or forget where they are after an interruption.  Unfortunatly this doesn&#039;t work super great for DMs who like to fiddle with what&#039;s in their hands, as they might unorder the cards, ruining 1/2 the point of them.

Also, keeping the brief stats of the characters on the cards is handy in the middle of a session and out, giving you an overview of what a character is capable of.</description>
		<content:encoded><![CDATA[<p>Just wanted to throw in my 2-cents:<br />
I&#8217;ve recently started to use index cards for initiative in combat.  Similar to the above, I have a card for each player with brief stats on it and I will order them to the order they are going to take.</p>
<p>This works great for DMs like me who often skip players or forget where they are after an interruption.  Unfortunatly this doesn&#8217;t work super great for DMs who like to fiddle with what&#8217;s in their hands, as they might unorder the cards, ruining 1/2 the point of them.</p>
<p>Also, keeping the brief stats of the characters on the cards is handy in the middle of a session and out, giving you an overview of what a character is capable of.</p>
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