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	<title>Comments on: Drifting Task Resolution into Conflict Resolution</title>
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	<link>http://www.treasuretables.org/2005/12/drifting-task-resolution-into-conflict-resolution</link>
	<description>Game mastering advice, ideas &#038; resources &#8226; Dedicated to helping GMs</description>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/12/drifting-task-resolution-into-conflict-resolution/comment-page-1#comment-960</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Sat, 10 Dec 2005 14:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=146#comment-960</guid>
		<description>(Steven) &lt;i&gt;I imagine I’m not the only GM who has this particular problem.&lt;/i&gt;

Guilty as charged -- if I&#039;m not careful, I tend to overthink things too (in gaming and in life).</description>
		<content:encoded><![CDATA[<p>(Steven) <i>I imagine I’m not the only GM who has this particular problem.</i></p>
<p>Guilty as charged &#8212; if I&#8217;m not careful, I tend to overthink things too (in gaming and in life).</p>
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		<title>By: Steven</title>
		<link>http://www.treasuretables.org/2005/12/drifting-task-resolution-into-conflict-resolution/comment-page-1#comment-958</link>
		<dc:creator>Steven</dc:creator>
		<pubDate>Sat, 10 Dec 2005 06:14:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=146#comment-958</guid>
		<description>And to think: I blew off my D&amp;D game tonight and we played Munchkin instead. :) Seriously. It was a blast. I&#039;ve never played it before.

I think all the theorizing this past week got to me and I freaked out a little. I&#039;ll have a post later this weekend about &quot;thinking too much.&quot; I imagine I&#039;m not the only GM who has this particular problem.</description>
		<content:encoded><![CDATA[<p>And to think: I blew off my D&amp;D game tonight and we played Munchkin instead. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Seriously. It was a blast. I&#8217;ve never played it before.</p>
<p>I think all the theorizing this past week got to me and I freaked out a little. I&#8217;ll have a post later this weekend about &#8220;thinking too much.&#8221; I imagine I&#8217;m not the only GM who has this particular problem.</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/12/drifting-task-resolution-into-conflict-resolution/comment-page-1#comment-952</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Sat, 10 Dec 2005 03:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=146#comment-952</guid>
		<description>Drew: Steven&#039;s a sharp guy, and I wouldn&#039;t be surprised if this topic came up again in his &quot;101 days&quot; project.</description>
		<content:encoded><![CDATA[<p>Drew: Steven&#8217;s a sharp guy, and I wouldn&#8217;t be surprised if this topic came up again in his &#8220;101 days&#8221; project.</p>
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		<title>By: Drew</title>
		<link>http://www.treasuretables.org/2005/12/drifting-task-resolution-into-conflict-resolution/comment-page-1#comment-948</link>
		<dc:creator>Drew</dc:creator>
		<pubDate>Fri, 09 Dec 2005 20:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=146#comment-948</guid>
		<description>Having never experienced any Forge type games, the whole &quot;What is your intent?&quot; idea really took me.  I really like how the whole resolution thing almost builds itself under those kinds of conditions.  One of my campaigns I&#039;m currently running would really benefit from this sort of dialoging.

Thanks for the post!</description>
		<content:encoded><![CDATA[<p>Having never experienced any Forge type games, the whole &#8220;What is your intent?&#8221; idea really took me.  I really like how the whole resolution thing almost builds itself under those kinds of conditions.  One of my campaigns I&#8217;m currently running would really benefit from this sort of dialoging.</p>
<p>Thanks for the post!</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/12/drifting-task-resolution-into-conflict-resolution/comment-page-1#comment-947</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Fri, 09 Dec 2005 18:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=146#comment-947</guid>
		<description>Scott: Agreed -- it was the subject of &lt;a href=&quot;http://www.treasuretables.org/2005/11/101-days-of-dd-project&quot; rel=&quot;nofollow&quot;&gt;a minipost last month&lt;/a&gt;. ;) Steven&#039;s project has been shaping up well, and it&#039;s an interesting read.</description>
		<content:encoded><![CDATA[<p>Scott: Agreed &#8212; it was the subject of <a href="http://www.treasuretables.org/2005/11/101-days-of-dd-project" rel="nofollow">a minipost last month</a>. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Steven&#8217;s project has been shaping up well, and it&#8217;s an interesting read.</p>
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		<title>By: ScottM</title>
		<link>http://www.treasuretables.org/2005/12/drifting-task-resolution-into-conflict-resolution/comment-page-1#comment-946</link>
		<dc:creator>ScottM</dc:creator>
		<pubDate>Fri, 09 Dec 2005 18:12:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=146#comment-946</guid>
		<description>The whole &quot;101 Days of D&amp;D&quot; series is also worth checking out.</description>
		<content:encoded><![CDATA[<p>The whole &#8220;101 Days of D&amp;D&#8221; series is also worth checking out.</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/12/drifting-task-resolution-into-conflict-resolution/comment-page-1#comment-944</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Fri, 09 Dec 2005 14:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=146#comment-944</guid>
		<description>Coming off of two &lt;i&gt;Burning Wheel&lt;/i&gt; events at this year&#039;s GenCon, drifting D&amp;D was on my mind as well. Some of the earliest posts here reflect that. ;)</description>
		<content:encoded><![CDATA[<p>Coming off of two <i>Burning Wheel</i> events at this year&#8217;s GenCon, drifting D&amp;D was on my mind as well. Some of the earliest posts here reflect that. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Steven</title>
		<link>http://www.treasuretables.org/2005/12/drifting-task-resolution-into-conflict-resolution/comment-page-1#comment-943</link>
		<dc:creator>Steven</dc:creator>
		<pubDate>Fri, 09 Dec 2005 14:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=146#comment-943</guid>
		<description>Thanks for the mention, Martin. It&#039;s funny. I spent most of the last year learning and playing a number of indie, narrativist, Forge-y (or whatever) games (esp. Burning Wheel), and I thought I had sorta burned out on them. So, I returned to D&amp;D this fall as a sort of palate-cleanser, eager to &quot;let D&amp;D be D&amp;D.&quot; Ironically, I now spend most of my time trying to figure out how to drift D&amp;D closer to those other games/styles!</description>
		<content:encoded><![CDATA[<p>Thanks for the mention, Martin. It&#8217;s funny. I spent most of the last year learning and playing a number of indie, narrativist, Forge-y (or whatever) games (esp. Burning Wheel), and I thought I had sorta burned out on them. So, I returned to D&amp;D this fall as a sort of palate-cleanser, eager to &#8220;let D&amp;D be D&amp;D.&#8221; Ironically, I now spend most of my time trying to figure out how to drift D&amp;D closer to those other games/styles!</p>
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