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	<title>Comments on: Do You Use a GM&#8217;s Screen?</title>
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	<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen</link>
	<description>Game mastering advice, ideas &#038; resources &#8226; Dedicated to helping GMs</description>
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		<title>By: Treasure Tables &#187; Gifts for GMs, 2005 Edition</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-897</link>
		<dc:creator>Treasure Tables &#187; Gifts for GMs, 2005 Edition</dc:creator>
		<pubDate>Fri, 02 Dec 2005 14:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-897</guid>
		<description>[...] Not everyone digs GM screens &#8212; but some GMs love them, myself included. I&#8217;ve included three different 4-panel screens here, all of which I can recommend based on my experience with them. [...]</description>
		<content:encoded><![CDATA[<p>[...] Not everyone digs GM screens &#8212; but some GMs love them, myself included. I&#8217;ve included three different 4-panel screens here, all of which I can recommend based on my experience with them. [...]</p>
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		<title>By: Jeb</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-884</link>
		<dc:creator>Jeb</dc:creator>
		<pubDate>Wed, 30 Nov 2005 20:07:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-884</guid>
		<description>There have only been a few games where I have consistently used a GM&#039;s screen.  I used one when I first ran AD&amp;D, I used the screens for Bushido, Aftermath, and Daredevils, and I used one for a Feng Shui game.  But, that&#039;s about it.

For many years, we played in the &quot;lounge around the living room&quot; format where the GM has enough physical separation from the players that a screen isn&#039;t needed for privacy.

For Feng Shui, I made my own screen by overlapping and stapling two file folders together into a tri-fold screen.  I copied tables and images out of the rulebook and pasted the tables inside the screen and pasted the images on the outside as a collage.  It was fun and useful.  But then, Feng Shui has so few mechanics to reference that just about everything that you could need can be included in a screen.

Recently, I have been running d20 Modern, and although I have a screen, I rarely use it.  The information in it is difficult to reference and of limited usefulness.  Generally with d20, we go to the books.  Were I to run d20 M again, I might make a screen with key rules for grappling, autofire, action points (my amended list of uses), and skills where the DC descriptions are needed.

To keep my notes private, I generally cover them with a blank sheet of notepaper or the sheet where I track initiative and NPC damage.

Many times, the screen just gets in the way, obscuring my view of the battlemap and/or taking up valuable table space.</description>
		<content:encoded><![CDATA[<p>There have only been a few games where I have consistently used a GM&#8217;s screen.  I used one when I first ran AD&amp;D, I used the screens for Bushido, Aftermath, and Daredevils, and I used one for a Feng Shui game.  But, that&#8217;s about it.</p>
<p>For many years, we played in the &#8220;lounge around the living room&#8221; format where the GM has enough physical separation from the players that a screen isn&#8217;t needed for privacy.</p>
<p>For Feng Shui, I made my own screen by overlapping and stapling two file folders together into a tri-fold screen.  I copied tables and images out of the rulebook and pasted the tables inside the screen and pasted the images on the outside as a collage.  It was fun and useful.  But then, Feng Shui has so few mechanics to reference that just about everything that you could need can be included in a screen.</p>
<p>Recently, I have been running d20 Modern, and although I have a screen, I rarely use it.  The information in it is difficult to reference and of limited usefulness.  Generally with d20, we go to the books.  Were I to run d20 M again, I might make a screen with key rules for grappling, autofire, action points (my amended list of uses), and skills where the DC descriptions are needed.</p>
<p>To keep my notes private, I generally cover them with a blank sheet of notepaper or the sheet where I track initiative and NPC damage.</p>
<p>Many times, the screen just gets in the way, obscuring my view of the battlemap and/or taking up valuable table space.</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-799</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 22 Nov 2005 16:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-799</guid>
		<description>(mcv) &lt;i&gt;And the screen usually just screens off a corner of the table with all the secret but easily recognised stuff, and the GM himself isn’t hiding behind it.&lt;/i&gt;

I&#039;ve seen this approach before, but my gaming area has never been set up in such a way that I could give it a try. Most of my gaming tables have been long and narrow -- although I suppose a small card table would do the trick.

Thanks for reminding me about this one, mcv!</description>
		<content:encoded><![CDATA[<p>(mcv) <i>And the screen usually just screens off a corner of the table with all the secret but easily recognised stuff, and the GM himself isn’t hiding behind it.</i></p>
<p>I&#8217;ve seen this approach before, but my gaming area has never been set up in such a way that I could give it a try. Most of my gaming tables have been long and narrow &#8212; although I suppose a small card table would do the trick.</p>
<p>Thanks for reminding me about this one, mcv!</p>
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		<title>By: mcv</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-798</link>
		<dc:creator>mcv</dc:creator>
		<pubDate>Tue, 22 Nov 2005 10:48:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-798</guid>
		<description>Our screen usage varies a lot, mostly depending on whether the GM has anything to hide. If you have lots of maps, sheets and handouts, a GM screen is useful, but if the game is mostly roleplay and improvisation (like with my recent Fudge campaign I mentioned elsewhere), I don&#039;t see the need. I often used one when I GMed WFRP&#039;s The Enemy Within, for example (it has lots of maps and handouts), and our other regular GM often uses one for Earthdawn (but not always).

And the screen usually just screens off a corner of the table with all the secret but easily recognised stuff, and the GM himself isn&#039;t hiding behind it. As soon as there are no secrets to hide (a stack of written notes, a book without spoilers on the cover), there&#039;s no need for a hiding place.

A more important use for GM screens is their nice summary of important rules and tables, but those could just as well be on a sheet of paper or in a booklet (depending on the complexity of the game system).</description>
		<content:encoded><![CDATA[<p>Our screen usage varies a lot, mostly depending on whether the GM has anything to hide. If you have lots of maps, sheets and handouts, a GM screen is useful, but if the game is mostly roleplay and improvisation (like with my recent Fudge campaign I mentioned elsewhere), I don&#8217;t see the need. I often used one when I GMed WFRP&#8217;s The Enemy Within, for example (it has lots of maps and handouts), and our other regular GM often uses one for Earthdawn (but not always).</p>
<p>And the screen usually just screens off a corner of the table with all the secret but easily recognised stuff, and the GM himself isn&#8217;t hiding behind it. As soon as there are no secrets to hide (a stack of written notes, a book without spoilers on the cover), there&#8217;s no need for a hiding place.</p>
<p>A more important use for GM screens is their nice summary of important rules and tables, but those could just as well be on a sheet of paper or in a booklet (depending on the complexity of the game system).</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-749</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Thu, 17 Nov 2005 00:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-749</guid>
		<description>Judas: Wow -- that wouldn&#039;t hide anything but a die roll at any table I&#039;ve ever gamed at! I can see how it would work in certain situations, though.</description>
		<content:encoded><![CDATA[<p>Judas: Wow &#8212; that wouldn&#8217;t hide anything but a die roll at any table I&#8217;ve ever gamed at! I can see how it would work in certain situations, though.</p>
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		<title>By: Judas</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-746</link>
		<dc:creator>Judas</dc:creator>
		<pubDate>Wed, 16 Nov 2005 18:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-746</guid>
		<description>PS: Another description: It looks like a standard screen someone simply cut in half.</description>
		<content:encoded><![CDATA[<p>PS: Another description: It looks like a standard screen someone simply cut in half.</p>
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		<title>By: Judas</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-745</link>
		<dc:creator>Judas</dc:creator>
		<pubDate>Wed, 16 Nov 2005 18:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-745</guid>
		<description>Its a screen thats about 6 inches tall. I believe it was 4 panels in size. Horizontally, it is about the same size as other screens I have seen. I will get a good look at it tonight since it&#039;s game night. :)</description>
		<content:encoded><![CDATA[<p>Its a screen thats about 6 inches tall. I believe it was 4 panels in size. Horizontally, it is about the same size as other screens I have seen. I will get a good look at it tonight since it&#8217;s game night. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-744</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Wed, 16 Nov 2005 18:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-744</guid>
		<description>Judas, by &quot;half-height&quot; do you mean a laterally oriented screen (as opposed to a vertically oriented one), or a screen that&#039;s literally 6&quot; tall?</description>
		<content:encoded><![CDATA[<p>Judas, by &#8220;half-height&#8221; do you mean a laterally oriented screen (as opposed to a vertically oriented one), or a screen that&#8217;s literally 6&#8243; tall?</p>
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		<title>By: Judas</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-734</link>
		<dc:creator>Judas</dc:creator>
		<pubDate>Tue, 15 Nov 2005 20:13:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-734</guid>
		<description>I use a single, 3 panel screen and my laptop as the other &quot;screen&quot;. I do find it somewhat distancing (and I end up standing alot) but I do like to hide my notes and maps. Not because I think my players are a bunch of cheats, but because I think it would spoil the surprise if they, for example, saw the complete map. I like using maps, and need to use them to keep things organized.

In the current game I am playing, the DM is using an interesting &quot;half-height&quot; screen I might acquire. Its just tall enough to hide a map, notes, or rolls, but doesnt create the &quot;Iron Curtain&quot; effect.</description>
		<content:encoded><![CDATA[<p>I use a single, 3 panel screen and my laptop as the other &#8220;screen&#8221;. I do find it somewhat distancing (and I end up standing alot) but I do like to hide my notes and maps. Not because I think my players are a bunch of cheats, but because I think it would spoil the surprise if they, for example, saw the complete map. I like using maps, and need to use them to keep things organized.</p>
<p>In the current game I am playing, the DM is using an interesting &#8220;half-height&#8221; screen I might acquire. Its just tall enough to hide a map, notes, or rolls, but doesnt create the &#8220;Iron Curtain&#8221; effect.</p>
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		<title>By: adamH</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-732</link>
		<dc:creator>adamH</dc:creator>
		<pubDate>Tue, 15 Nov 2005 19:50:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-732</guid>
		<description>i never use a screen for any game.  It might be that we play around a fairly large and low table, when we have a table.  On top of that, i have no problem shoing players my notes because they are all hard to read half-thoughts and backwards logic in poor handwriting.</description>
		<content:encoded><![CDATA[<p>i never use a screen for any game.  It might be that we play around a fairly large and low table, when we have a table.  On top of that, i have no problem shoing players my notes because they are all hard to read half-thoughts and backwards logic in poor handwriting.</p>
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		<title>By: Frank</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-727</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Tue, 15 Nov 2005 16:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-727</guid>
		<description>Good point on the &quot;attractive nuisance&quot; bit. I have noticed that a bit in the past, but with my current group, I haven&#039;t noticed any significant reaction to exposure of the notes.

I do have my area set up so the players aren&#039;t too close to my seat and that probably helps.

At one point in my first Arcana Unearthed campaign, we had so many players that one player was sitting right next to my cart - and could easily see over the screen.

I&#039;ll often put something over maps which are the easiest thing to get information from a sneak peek.

Way back in the days, I once had to contend with a player who had his own copy of the module. I think I ended up teleporting them into the middle of one of my own dungeons when I discovered that (and realized how much he had been using it).

I have taken up Robin Laws suggestion that the campaign setting be shared with the players, but I&#039;m not quite ready to share the module prep with the players.

Of course there is a factor with the way I ran Cold Iron and Rune Quest where I didn&#039;t use large dungeons. In those games, my prep material was pretty minimal and easy to keep hidden.

I also set up my room so the players don&#039;t have to walk by my seat (which does leave me climbing over players sometimes).

Frank</description>
		<content:encoded><![CDATA[<p>Good point on the &#8220;attractive nuisance&#8221; bit. I have noticed that a bit in the past, but with my current group, I haven&#8217;t noticed any significant reaction to exposure of the notes.</p>
<p>I do have my area set up so the players aren&#8217;t too close to my seat and that probably helps.</p>
<p>At one point in my first Arcana Unearthed campaign, we had so many players that one player was sitting right next to my cart &#8211; and could easily see over the screen.</p>
<p>I&#8217;ll often put something over maps which are the easiest thing to get information from a sneak peek.</p>
<p>Way back in the days, I once had to contend with a player who had his own copy of the module. I think I ended up teleporting them into the middle of one of my own dungeons when I discovered that (and realized how much he had been using it).</p>
<p>I have taken up Robin Laws suggestion that the campaign setting be shared with the players, but I&#8217;m not quite ready to share the module prep with the players.</p>
<p>Of course there is a factor with the way I ran Cold Iron and Rune Quest where I didn&#8217;t use large dungeons. In those games, my prep material was pretty minimal and easy to keep hidden.</p>
<p>I also set up my room so the players don&#8217;t have to walk by my seat (which does leave me climbing over players sometimes).</p>
<p>Frank</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/11/do-you-use-a-gms-screen/comment-page-1#comment-717</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Mon, 14 Nov 2005 23:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=110#comment-717</guid>
		<description>(Frank) &lt;i&gt;I have felt less and less need to actively hide my notes, probably partly fueled by more mature players who don’t try to sneak looks at them.&lt;/i&gt;

I don&#039;t think this is always a question of maturity, although a lot of times it is. For example, as a player I find the area behind the screen to be a place of compelling &lt;i&gt;mystery&lt;/i&gt;, and even though I take precautions not to see anything behind it, my eyes are drawn there -- and if something slips out, I&#039;ll notice it. ;)

(Scott) &lt;i&gt;Martin, the reason you don’t use a screen in DiTV is twofold.&lt;/i&gt;

Chalk this up as two more reasons why I really need to play DitV -- that sounds like a lot of fun!</description>
		<content:encoded><![CDATA[<p>(Frank) <i>I have felt less and less need to actively hide my notes, probably partly fueled by more mature players who don’t try to sneak looks at them.</i></p>
<p>I don&#8217;t think this is always a question of maturity, although a lot of times it is. For example, as a player I find the area behind the screen to be a place of compelling <i>mystery</i>, and even though I take precautions not to see anything behind it, my eyes are drawn there &#8212; and if something slips out, I&#8217;ll notice it. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>(Scott) <i>Martin, the reason you don’t use a screen in DiTV is twofold.</i></p>
<p>Chalk this up as two more reasons why I really need to play DitV &#8212; that sounds like a lot of fun!</p>
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