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	<title>Comments on: The Tape Trick</title>
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	<link>http://www.treasuretables.org/2005/10/the-tape-trick</link>
	<description>Game mastering advice, ideas &#038; resources &#8226; Dedicated to helping GMs</description>
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		<title>By: ScottM</title>
		<link>http://www.treasuretables.org/2005/10/the-tape-trick/comment-page-1#comment-545</link>
		<dc:creator>ScottM</dc:creator>
		<pubDate>Mon, 24 Oct 2005 21:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=81#comment-545</guid>
		<description>Ah, Battletech. ;)

Yeah, I&#039;ve used tape before, but Frank&#039;s right-- you usually alter the character sheet before you actually erase a hole through it.  (Well, I usually do, but I also keep my HP on  the dry-erase board where I keep track of initiatives, so that&#039;s part of it too.)</description>
		<content:encoded><![CDATA[<p>Ah, Battletech. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Yeah, I&#8217;ve used tape before, but Frank&#8217;s right&#8211; you usually alter the character sheet before you actually erase a hole through it.  (Well, I usually do, but I also keep my HP on  the dry-erase board where I keep track of initiatives, so that&#8217;s part of it too.)</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/10/the-tape-trick/comment-page-1#comment-541</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Mon, 24 Oct 2005 14:30:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=81#comment-541</guid>
		<description>(Frank) &lt;i&gt;In Rune Quest, we used sheet protectors and fine-point overhead markers (because in RQ you’re keeping track of 8 HP totals, possibly 3 or 4 spell point totals [POW storage crystals plus native POW], experience checks for skills, and three or four other things).&lt;/i&gt;

I used to do the same thing when I played BattleTech -- my army binder was full of those sheet protectors, and I&#039;d just slot in my units before each game. Marking in dozens of little circles is a real pain in the butt otherwise. ;)</description>
		<content:encoded><![CDATA[<p>(Frank) <i>In Rune Quest, we used sheet protectors and fine-point overhead markers (because in RQ you’re keeping track of 8 HP totals, possibly 3 or 4 spell point totals [POW storage crystals plus native POW], experience checks for skills, and three or four other things).</i></p>
<p>I used to do the same thing when I played BattleTech &#8212; my army binder was full of those sheet protectors, and I&#8217;d just slot in my units before each game. Marking in dozens of little circles is a real pain in the butt otherwise. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Frank Filz</title>
		<link>http://www.treasuretables.org/2005/10/the-tape-trick/comment-page-1#comment-540</link>
		<dc:creator>Frank Filz</dc:creator>
		<pubDate>Mon, 24 Oct 2005 04:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=81#comment-540</guid>
		<description>I&#039;ve used it once or twice. I&#039;ve found in many games as long as there&#039;s a decent space for writing hp, where during a battle you can just cross off the last amount and write in a new one, that sheets last long enough that there are often other reasons to use a new sheet (like everything else is getting all mucked up, or you really want to re-organize things, or the GM has come up with a new sheet that makes things easier given the rules tweaks since the campaign started, or...)

In my Arcana Unearthed and Arcana Evolved games, only one or two people ever asked for a new sheet.

Still a great idea.

In Rune Quest, we used sheet protectors and fine-point overhead markers (because in RQ you&#039;re keeping track of 8 HP totals, possibly 3 or 4 spell point totals [POW storage crystals plus native POW], experience checks for skills, and three or four other things).

Frank</description>
		<content:encoded><![CDATA[<p>I&#8217;ve used it once or twice. I&#8217;ve found in many games as long as there&#8217;s a decent space for writing hp, where during a battle you can just cross off the last amount and write in a new one, that sheets last long enough that there are often other reasons to use a new sheet (like everything else is getting all mucked up, or you really want to re-organize things, or the GM has come up with a new sheet that makes things easier given the rules tweaks since the campaign started, or&#8230;)</p>
<p>In my Arcana Unearthed and Arcana Evolved games, only one or two people ever asked for a new sheet.</p>
<p>Still a great idea.</p>
<p>In Rune Quest, we used sheet protectors and fine-point overhead markers (because in RQ you&#8217;re keeping track of 8 HP totals, possibly 3 or 4 spell point totals [POW storage crystals plus native POW], experience checks for skills, and three or four other things).</p>
<p>Frank</p>
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		<title>By: Martin</title>
		<link>http://www.treasuretables.org/2005/10/the-tape-trick/comment-page-1#comment-539</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Mon, 24 Oct 2005 04:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=81#comment-539</guid>
		<description>You&#039;re welcome! I don&#039;t remember if I came up with it or learned it from someone else as a kid, but it&#039;s a great trick. :)</description>
		<content:encoded><![CDATA[<p>You&#8217;re welcome! I don&#8217;t remember if I came up with it or learned it from someone else as a kid, but it&#8217;s a great trick. <img src='http://www.treasuretables.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Borghal</title>
		<link>http://www.treasuretables.org/2005/10/the-tape-trick/comment-page-1#comment-538</link>
		<dc:creator>Borghal</dc:creator>
		<pubDate>Mon, 24 Oct 2005 00:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.treasuretables.org/?p=81#comment-538</guid>
		<description>Wonderful, thank you.</description>
		<content:encoded><![CDATA[<p>Wonderful, thank you.</p>
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